Gilead Alternate Identities:
Player Name: Paul Clarke
Val Char Base Points Total Roll Notes
19 STR 10 18 19 13- HTH Damage 4d6-1 END [8]
18 DEX 10 24 18 13- OCV 6 DCV 6
19 CON 10 18 19 13-
16 BODY 10 12 16 12-
14 INT 10 4 14 12- PER Roll 12-
13 EGO 10 6 13 12- ECV: 4
16 PRE 10 6 16 12- PRE Attack: 3d6
14 COM 10 2 14 12-
7 PD 4 3 7 7 PD (0 rPD)
7 ED 4 3 7 7 ED (0 rED)
4 SPD 2.8 12 4 Phases: 3, 6, 9, 12
8 REC 8 0 8
24 END 38 -7 24
41 STUN 36 5 41
16 MORPHIA 16 0 16
17 ANIMA 17 0 17
14 PSYCHE 14 0 14
8" Running 6 4 8"
4" Swimming 2 2 4"
3" Leaping 4 0 3 1/2" 112 Total Characteristics Points
Type Total
Run ( 6 ) 8" [ 16" NC]
Swim ( 2 ) 4" [ 8" NC]
H. Leap ( 4" ) 3 1/2"
V. Leap ( 2" ) 1 1/2"


Total earned: 105
Spent: 104
Unspent: 1
Base Points: 75
Disad Points: 75
Total Points: 254
OCV: 6 DCV: 6
Combat Skill Levels:
+1 with All Combat
+2 Blades
+2 with DCV
Type Amount
Physical Defense 7
Res. Phys. Defense 0
Energy Defense 7
Res. Energy Defense 0
Mental Defense 0
Power Defense 0


Character Name: Gilead
Alternate Identities:
Player Name: Paul Clarke
Cost  Name
0 Conversation (Everyman) 12-
0 Deduction 8-
0 Shadowing 8-
0 Stealth (Everyman) 13-
0 Concealment (Everyman) 12-
0 Climbing (Everyman) 13-
2 CuK: Merikian Culture 11-
4 AK: Tallon 13-
2 AK: Great Kraken Lakes 11-
2 CK: Celestial City 11-
4 CuK: Barbarian Customs 13-
1 Language: Anglish (idiomatic; literate)
2 Language: Yzlondic (fluent conversation)
2 Language: Ancient English (basic conversation; literate)
3 Acrobatics 13-
3 Breakfall 13-
3 Riding 13-
1 Gambling 8-
5 Navigation (Land, Marine) 13-
1 High Society 8-
3 Trading 12-
3 Tactics 12-
3 PS: Seamanship 12-
3 Oratory 12-
3 TF: Large Motorized Boats, Large Rowed Boats, Small Military Ships (motorized)
3 KS: Military History 12-
2 PS: Sport Hunter 11-
3 KS: Archaeology 12-
3 KS: Spiritism 12-
4 PS: Cartographer 13-
3 PS: Surveyor 12-
1 KS: Accounting 8-
3 Analyze: Combat 12-
2 KS: Wrestling 11-
6 WF: Common Melee Weapons, Common Missile Weapons, Lances, Off Hand
8 +1 with All Combat
6 +2 Blades
3 Penalty Skill Levels: +2 vs. Range Modifier with Bow
3 Penalty Skill Levels: +1 vs. Range Modifier with All Attacks
18 NCM Penalty for combat Skill Levels
10 +2 with DCV
5 +1 Agility Skills
133 Total Skills Cost
Cost  Name
5 Money: Well Off
Notes: Until recently, Gilead has had access to his Grandfather's fortune. Although the family has fallen on hard times, he still has a very nice place to live and his material needs are met without effort.
5 Total Perks Cost
Cost  Name
4 Combat Luck - Savage Earth
4 Total Talents Cost
Equipment END
Spirit Falchion: 1d6+1HKA, +1 OCV, Armor Piercing, STR Min 140
Falchion: 1d6+1HKA, +1 OCV, STR Min 140
Dagger: 1d6-1HKA,(1d6 with STR), STR Min 6, Can be Thrown0
Notes: Spirit Falchion
Fine Leather Armor
Golem pocket watch
Notes: Fine Falchion
Fine dagger
Fine very heavy bow
20 fine arrows
Fine studded leather armor
Small silver mirror
Fathers journal
On Horse
Notes: Lantern
Map case and maps
50 feet of quality rope
Pen, ink and parchment
Medium shield
Medium Lance
Notes: Fine dagger
Signet ring
20 gold eagles
Cameo of Mother

Character Name: Gilead
Alternate Identities:
Player Name: Paul Clarke
Cost  Disadvantage
0 Normal Characteristic Maxima No Age Restriction
15 Dependent NPC: Grandfather Elias 11- (Incompetent; Useful Noncombat Position or Skills)
5 Distinctive Features: Wealthy (Easily Concealed; Noticed and Recognizable; Detectable By Commonly-Used Senses)
15 Psychological Limitation: Adventurous (Common, Strong)
15 Psychological Limitation: Gentleman's Code (Common, Strong)
10 Psychological Limitation: Hatred of the Sky People (Uncommon, Strong)
10 Reputation: Captain of Tallon, Son of Hadrian, Leader of the Great Lakes Expedition, 11-
1 Quirk: Generous
1 Quirk: Unfamiliar with Lower Class Customs and Life
1 Quirk: Overprotective
1 Quirk: Romantic
1 Quirk: Concerned with Image
75 Total Disadvantages Cost
Hair Color: Brown
Eye Color: Green
Height: 6' 2"
Weight: 216 lbs
Gilead is tall and good-looking with a muscular atheltic build. He has been mistaken for having had enhacements done, but his physique is natural and the result of heredity and long hours of training.
Gilead is the son of the well-known explorer Hadrian of Tallon. His father married into the wealthy family of Elias the Developer. Elias is the head of the Guild that surveys and develops land for the city. This is a very lucrative position and though Gilead has no direct control over the family's fortune, he is always well-supplied with whatever he needs.

When Gilead was younger, he would often accompany his father on expeditions. He learned many valuable skills during this period and even was entrusted with mapping one of the Shattered Isles. Unfortunately, his father disappeared five years ago on a long exploration of the lands beyond the Great Kraken Lakes. There has been no word since then and the worst os feared.

Gilead was a student at the Tallon Military Academy. It is a sort of ROTC program, combined with the liberal arts studies a gentleman is expected to learn. He was a good student and excels in athletics. He won the Archon's Medal at the Founders Day Games. He is proud of this accomplishment and wears the medal as part of his daily routine.

Gilead spent much of his time at the Academy, which is located in the Hall of Art, or having a good time with his friends. In between semester, he is usually working for his grandfather. His mother died in childbirth, and though his grandfather never really approved of the adventurous Hadrian, Gilead is all he has left of his daughter Ellina.

His grandfather Elias has decided that his family should ally themselves with Mistress Novya, a powerful Master and one of the favorites for next Archon. This clashes with Gilead's admiration of General Hannon, the other prime candidate. Since the current Archon is old and in poor health, this could become important in the near future.

Gilead led a very successful and popular expedition into the Wilds. The voyage discovered many new lands and peoples, as well as resulted in a reuinion with his lost father. This did not go well, since Hadrian refused to return with Gilead. In his years away from Tallon, Hadrian developed a socially unnaceptable attachment for the feline beast Mranda, mother of Gilead's fellow-adventurer Persia. Because Mranda would not return to Tallon for other reasons unstated, Hdarian decided to remain in the Wilds.

In the war for the Celestial City, Gilead enlisted. Although he performed many amzingly heroic deeds, including striking down the Most High and his family, he was continually frustrated about being left out of any planning. He became a liability, due to the interest the enemy showed in revenging themselves upon him. Indeed, for a while, it became very dangerous to be a friend of Gilead, since Celestial City plots often wound up injuring his friends. Eventually he realized that any action would have to be initiated by himself. He organized and led a secret raid upon the Celestial City. He discovered during the course of the mission, that he and others were likely aided and manipulated from behind the scenes. War between mind readers requires much secrecy and deniabiliity. Nevertheless, the mission was an astounding success. The Most High was slain and the City was crashed into the Jungles of Nunavut.

During this spectacular climax, Gilead made an undefined deal with the vestigal image of a Demon King. What effect this deal will have remains to be seen.
Gilead is a likeable young man who takes his responsibilities seriously. Unlike manny of his class, he sees his wealth as coming with a code of behavior which includes protecting those weaker than himself. It is probable that this attitude comes from his father, since Elias is known to be rather condescending to the lower classes. Gilead also has an adventurous streak. He sought to one day emulate the accomplishments of his father.
The reality of his father's fate, and relationship with a feline beast, combined with Hadrian's apparently diminished attachment to Gilead's dead mother, has caused Gilead to harbor resentment for his sire. This is reflected in a now-awkward working relationship with Persia.
"Get behind me fair lady; I will protect you!"
Gilead is a skilled swordsman and he prefers the heavy-bladed falchion to lighter weapons. He is also skilled with bow and arrow and has one prizes in school competitions for archery. He is a fan of wrestling and knows a lot about the subject, though he has no real training. Gilead will often take the forefront in combat, even when seasoned soldiers are involved. He will often fight from horseback.
Gilead is a hero, plain and simple. Once he sets his mind on a task, you can bet it will get done.
Character created with Hero Designer (version 2008030405)