Voices in the Dark
Riccoco, You have spent the day traveling down the Saber in a slow and comfortable fashion. You don?t want to get to your destination too soon. Dark is best for what you have in mind. That poor sap out by the south picket didn?t even know what he was selling you. Weeds! He thought they were weeds! Doubtless the yokel was gathering his family beside him telling them how he had outsmarted some Dumb as a Deezel raccoon and sold him a pile he had marked for burning in return for a string of Silvertrout. Ol? Riccoco however, had traded his lunch for a windfall of Dreamleaf. Not as potent as Fantashrooms, nor as addictive as Blackroot, Dreamleaf was still a valuable little herb. When steeped in a rich tea, they provided vivid and (usually) pleasant dreams. Not your regular goods, but enough to ensure you some freedom from lean times for a month to come, maybe three if you?re careful. Nah, a month.
Smiling your trademark grin you lean back in the skiff, settle into the shade of the small lean-to and pull the second string of fish from the water...
Evening finds you at Tallon?s gate. You can see the odd little brass man that guards the massive doors. More importantly, you see the small company of city guard just beyond. You know that if you go through that gauntlet, you?ll be forced to pay an ?entry tax?. Hmph. At least when you cheat someone, you have the decency to be sneaky about it.
Now if you were human, or carrying some dull cargo like rice or meal, you?d have no problem. However, as they say back at the lake, new obstacles require new approaches. There is a road you have taken a few times before. It means another couple of hour?s travel in the deepening dusk, but no venture no gain. Rather than push the skiff back up to the fork in the saber, you pay a kid to watch it while you make your way overland. When the deep gloom hits, you have reached the caverns of the Night Folk.
The mutants who live here have allowed you to enter their caverns ever since you helped them sandbag that nasty flood about four years ago. You didn?t even charge them for the sandbags. Of course, now you have a cozy little side door.
There is usually a nightman at the small brush-covered ditch that leads to the Underwall Road. It seems odd that there is none tonight. Still, often as not, those pale oddities aren?t seen unless they want to be. Must not be bothering to reveal himself to Ol? Riccoco.
Half an hour later, you are bitterly laughing at the term ?Cozy little side door?. The way is dark, even to your beastly eyes. The slopes are often treacherous. Worse, yet, the way has been altered a bit. Someone has cut steps here and there and even through gravel over the worst of the puddles. It would make the way easier actually, if you weren?t relying on memory. You?re pretty sure you took the right turn back there. Or was left right? Ah, Demon-Kings in a Stone! You?re lost.
You are about to turn back when your quick ears pick up conversation. It grows louder but remains somewhat muffled. People are traveling in a corridor adjacent to yours. Only a thin wall of earth separates you from them. Just in case they are not Night Folk, you flatten yourself to the floor, furry ears pricked. The voices get a bit clearer:
?Hey, howabout you lead fo-- --ile.?
?You know th-- --ll as I.?
?Yeah, but you got the good view.?
?Keep your eyes on th-- --ath and your mind on your work.?
?Pfah! The path?s simple enough. They don?t have no --ouble walkin? it."
"Course they don't. Just 'cause their --yches is scrambled ain't no reason they can't do stuff a golem could do."
"Heh, I know what they could do all right..."
"I tol' you, that's enough. They's got to reach Karkul intact. Know what I mean, intact?"
"Who'd care?"
"HE'd care. The boss don't take kindly to the delivery of damaged goods. He paid enough to have 'em prepped."
"Who's he gonna complain to, a guardsman?"
"He just might you young fool. Plans are in the offing that will cover that angle. By this time next month he'll be untouchable, and them what's with him can live off his fat, so to speak. So keep yer hands off."
"Kings-n-Reavers! You just ain't tempted 'cause your a dog. These girls is ripe for pickin'"
"Look if I hear one more word out of you I'll..."
"You'll what? I ain't afraid o' no Dobie."
"Shut up! I smell somethin'. Somethin' woodsy... wet... Raccoon!"
[EDITED on Fri September 13, 2002 @10:38 PM (PDT)]