SEG 3
Ricoco hits Jackalo #3, dealing the yelping monster a nasty puncture wound.
Beka does drops the reins in place, seeing the Jackalos bearing down on the oxen. She sprints around to the front of the team and places herself in their path.
Nuyok Crosses the back of the cart and meets Jackalo #2 head on. His nicely crafted broadsword deals the canid a shallow cut.
The Vagrant, having regained his feet, braces himself lest the Jackalo should spring.
Faliol, seeing Jareek in trouble lets his arrow go. The whistling shaft buries itself deep in the side of the spiky-furred thing. It comes up short and tumbles over. Jareek shoots Faliol a grateful look.
Celeste, her face set in a grim warrior mask contends with Jackalo number 5. To even her own surprise, her jeweled falchion cuts right through the neck of the charging monster. Its body plows into the ground while the head continues in an arc neatly defined by a spray of blood. (Nice max body damage roll, Celeste!)
SEG 4
Handle mounts the wagon, keeping low. He crouches on the buckboard and looks around for the reins, which are lying on the ground where Beka dropped them for Kent.
The Jackalos close for attack now.
Beka swings her broadsword at the advancing jackalo. Despite obvious skill and training, the thing springs over her blade. The Jackalo continues the leap and claws at the ox, dealing it a series of long shallow wounds (scratches? gouges? impossible to tell until after combat.)
Jackalo#2 snarls and strikes at Nuyok, but the Adept gracefully avoids the biting thing.
Jackalo#3 bites Riccoco, but gets only a mouthful of the plucky beast's vest.
Jackalo #4 hits Rath , but by an amazing coincidence the creature's snout collides with Rath's helmet, making a dull ringing sound. (Your very first reaction was a slow advance. I assume you put your helmet on.)
Jackalo #5 is extremely dead.
Jackal#6 Strikes at Faliol. The fox raises his foot just in time and the Spike Dog closes it's jaws on mud and gravel. (FUMBLE)
Jackalo 7, whining in pain from the arrow in its side, slinks away into the trees.
Cas stabs at jackalo#6 with her stiletto. Her cry is frightening to hear, and her countenance is fierce, but the downed jackalo still manages to squirm it's body aside at the last second.
Rath unable to plow through Jackalo #4, decides to grab and through the thing. His four MASSIVE arms reach out in concert and grab the surprised dog. Rath immediately winces in pain as the thin spikes of the jackalo pirce the flesh of his hands. Nevertheless, the seasoned pit fighter ignores the pain and smashes the jackalo into the stone at his feet. The jackalo looks less interested in attacking and more interested in running.
Jareek twirls his short sword with the skill of an accomplished juggler. "Hold on me kits, Jareek'll sort out this doggy!" He too strikes at the downed jackalo. He too misses. (For a half DCV opponent, this thing is avoiding attacks very nicely)
Kent pulls the horse behind him, rushing forward and diving for the ox reins. He comes up woth them and now has the unenviable job of trying to keep the pack animals calm.
SEG 5
Nuyok seems to act with blinding speed, far more than anyone would have guessed. However, he still misses his four-legged opponent.
SEG 6
Riccoco fixes the spike dog in his eye and then fixes him on the end of his trident. With a two-handed downward thrust, he pins the yelping thing to the ground where it almost instantly expires, its heart pierced. (Nice damage Riccoco)
Beka looks in alarm at the wond the ox has taken. Turning to the Jackalo and screams, "AAAARGH! You son of a--" Her sword delivers a telling blow, crippling a forepaw. The creature lies stunned at her feet.
Vagrant watches the four armed thing that has just stopped the Jackalo that was about to savage him. Without missing a beat and with surprising speed he drops to his back while grabbing the spike dog that Rath has just attacked. Using the inertia of Rath's throw, he flings it over his head and into the bole of the tree behind him. Vagrant also grunts as his hands are stuck by spikes.
(Good SFX for two consecutive throws on the same opponent. BTW, both of the wounds Vagrant and Rath took were reduced penetration. They should heal quickly wih proper attention.
Faliol drops his crossbow (0 phase) and draws his sword (1/2 phase, who needs fast draw?) bringing the sword around in an arc, he manages to succeed in finally hitting the Jackalo #6--for all the good it does. his blade barely bites, deflected by the thick spines of the creature.
Celeste sees the three foxes advancing like a pack on the downed Jacaklo #6. Looking for an opponent, she charges toward #4. he is unable to duplicate the spectacular blow of her first attack, and her sword hews naught but bark.
Here is
Map 2, showing the results. Please forgive any typos or misplaced minis. I did this late.
As you can see, the only remaining Jackalo with fight left in him is Number 6, who is surrounded by three angry foxes. He is quickly dispatched. the others are slain or flee. Nice job, all.
Oh, red jackalos are dead. Pink ones are stunned or retreating.
You may respond in normal fashion. Combat is resolved.
I have updated the Statistics page,. Remember, a paramedics roll will reduce a wound of 2 to 1. A wound of 1 will go away in ten minutes with any treatment.