Here’s this year’s Halloween treat. This is my reading of Little Orphant Annie, by James Whitcomb Riley.
Little Orphant Annie
If you missed last year’s offering, here is The Raven, by Edgar Allen Poe
The Raven
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Here’s this year’s Halloween treat. This is my reading of Little Orphant Annie, by James Whitcomb Riley. These maps were part of a much larger series done for Hero Games’ publication, Pulp Hero. Part of the background for the sourcebook was an overview of the world of the 1930’s. This was one of the heyday decades for pulp action, and of course, the stomping ground of that modern pulp icon, Indiana Jones. With the advent of the upcoming movie, I thought I’d showcase a map I made for Pinnacle Entertainment Group’s RPG: The Savage World of Solomon Kane. So I’m on my way to bed last night. I went out to the carport to get my ipod and I look up and surprise a family of deer. A buck, a doe and two fauns are investigating our “garden” (mostly weeds at the moment). They looked up at me, but didn’t bolt. I quietly [...] A rant on the state of my job follows. Proceed at your own risk. We build world views like we build houses: brick by brick (or opinion by opinion), over the course of time. We use pieces that match and fit well together. If we are a good builder, our house is comfortable and strong. No real content here. I just came up with this as a lesson title for R.E. and had to share. I love it. I run a Play by Post game set in my Savage Earth setting (no relation to Savage Worlds). Sometimes, when there are a lot of characters interacting, the speaker can get lost in the text. The players have the benefit of having an avatar appear next to all of their posts, but NPCs do not [...] I recently finished reading the “His Dark Materials” trilogy to my wife. (The Golden Compass, The Subtle Knife and The Amber Spyglass) While certainly thought-provoking and entertaining, I can't help but feel that the work is intellectually dishonest. Spoilers abound, so I'll put the rest behind a cut tag. I just saw this. I liked it, so there. |
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